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[评测分享] 【米尔 MYD-YM62X 开发板入门评测】 4.KEY按键学习

#板卡评测 #板卡评测 2690 人阅读 | 0 人回复 | 2023-11-11

本帖最后由 andeyqi 于 2023-11-12 23:04 编辑

板载按键(Key):
MYD-YM62X 有三个按键,S1 是 MCU 复位按键;S2 是 Soc 复位按键;S3 是用户按键,已经在设备树配置,原理图如下。


Linux 的/dev/input/eventx 设备可以用来方便地调试鼠标、键盘、触摸板等输入设备,开发板输入cat /proc/bus/input/devices 命令查看input 子系统信息,结果如下:

  1. root@myd-am62x:/home/workspace/usb# cat /proc/bus/input/devices
  2. I: Bus=0019 Vendor=0001 Product=0001 Version=0100
  3. N: Name="gpio-keys"
  4. P: Phys=gpio-keys/input0
  5. S: Sysfs=/devices/platform/gpio-keys/input/input0
  6. U: Uniq=
  7. H: Handlers=event0
  8. B: PROP=0
  9. B: EV=100003
  10. B: KEY=1 0 0 0 0
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从输出信息可知gpio-keys 对应的是event0事件,应用层读取/dev/input/event0 节点即可获取到按键状态,用户态通过input_event 结构体获取按键状态信息。
  1. /*
  2. * The event structure itself
  3. * Note that __USE_TIME_BITS64 is defined by libc based on
  4. * application's request to use 64 bit time_t.
  5. */

  6. struct input_event {
  7. #if (__BITS_PER_LONG != 32 || !defined(__USE_TIME_BITS64)) && !defined(__KERNEL__)
  8.         struct timeval time;
  9. #define input_event_sec time.tv_sec
  10. #define input_event_usec time.tv_usec
  11. #else
  12.         __kernel_ulong_t __sec;
  13. #if defined(__sparc__) && defined(__arch64__)
  14.         unsigned int __usec;
  15.         unsigned int __pad;
  16. #else
  17.         __kernel_ulong_t __usec;
  18. #endif
  19. #define input_event_sec  __sec
  20. #define input_event_usec __usec
  21. #endif
  22.         __u16 type;
  23.         __u16 code;
  24.         __s32 value;
  25. };
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以下是官方文档对input_event 成员取值的描述:
  1. .. _input-event-codes:

  2. =================
  3. Input event codes
  4. =================


  5. The input protocol uses a map of types and codes to express input device values
  6. to userspace. This document describes the types and codes and how and when they
  7. may be used.

  8. A single hardware event generates multiple input events. Each input event
  9. contains the new value of a single data item. A special event type, EV_SYN, is
  10. used to separate input events into packets of input data changes occurring at
  11. the same moment in time. In the following, the term "event" refers to a single
  12. input event encompassing a type, code, and value.

  13. The input protocol is a stateful protocol. Events are emitted only when values
  14. of event codes have changed. However, the state is maintained within the Linux
  15. input subsystem; drivers do not need to maintain the state and may attempt to
  16. emit unchanged values without harm. Userspace may obtain the current state of
  17. event code values using the EVIOCG* ioctls defined in linux/input.h. The event
  18. reports supported by a device are also provided by sysfs in
  19. class/input/event*/device/capabilities/, and the properties of a device are
  20. provided in class/input/event*/device/properties.

  21. Event types
  22. ===========

  23. Event types are groupings of codes under a logical input construct. Each
  24. type has a set of applicable codes to be used in generating events. See the
  25. Codes section for details on valid codes for each type.

  26. * EV_SYN:

  27.   - Used as markers to separate events. Events may be separated in time or in
  28.     space, such as with the multitouch protocol.

  29. * EV_KEY:

  30.   - Used to describe state changes of keyboards, buttons, or other key-like
  31.     devices.

  32. * EV_REL:

  33.   - Used to describe relative axis value changes, e.g. moving the mouse 5 units
  34.     to the left.

  35. * EV_ABS:

  36.   - Used to describe absolute axis value changes, e.g. describing the
  37.     coordinates of a touch on a touchscreen.

  38. * EV_MSC:

  39.   - Used to describe miscellaneous input data that do not fit into other types.

  40. * EV_SW:

  41.   - Used to describe binary state input switches.

  42. * EV_LED:

  43.   - Used to turn LEDs on devices on and off.

  44. * EV_SND:

  45.   - Used to output sound to devices.

  46. * EV_REP:

  47.   - Used for autorepeating devices.

  48. * EV_FF:

  49.   - Used to send force feedback commands to an input device.

  50. * EV_PWR:

  51.   - A special type for power button and switch input.

  52. * EV_FF_STATUS:

  53.   - Used to receive force feedback device status.

  54. Event codes
  55. ===========

  56. Event codes define the precise type of event.

  57. EV_SYN
  58. ------

  59. EV_SYN event values are undefined. Their usage is defined only by when they are
  60. sent in the evdev event stream.

  61. * SYN_REPORT:

  62.   - Used to synchronize and separate events into packets of input data changes
  63.     occurring at the same moment in time. For example, motion of a mouse may set
  64.     the REL_X and REL_Y values for one motion, then emit a SYN_REPORT. The next
  65.     motion will emit more REL_X and REL_Y values and send another SYN_REPORT.

  66. * SYN_CONFIG:

  67.   - TBD

  68. * SYN_MT_REPORT:

  69.   - Used to synchronize and separate touch events. See the
  70.     multi-touch-protocol.txt document for more information.

  71. * SYN_DROPPED:

  72.   - Used to indicate buffer overrun in the evdev client's event queue.
  73.     Client should ignore all events up to and including next SYN_REPORT
  74.     event and query the device (using EVIOCG* ioctls) to obtain its
  75.     current state.

  76. EV_KEY
  77. ------

  78. EV_KEY events take the form KEY_<name> or BTN_<name>. For example, KEY_A is used
  79. to represent the 'A' key on a keyboard. When a key is depressed, an event with
  80. the key's code is emitted with value 1. When the key is released, an event is
  81. emitted with value 0. Some hardware send events when a key is repeated. These
  82. events have a value of 2. In general, KEY_<name> is used for keyboard keys, and
  83. BTN_<name> is used for other types of momentary switch events.

  84. A few EV_KEY codes have special meanings:

  85. * BTN_TOOL_<name>:

  86.   - These codes are used in conjunction with input trackpads, tablets, and
  87.     touchscreens. These devices may be used with fingers, pens, or other tools.
  88.     When an event occurs and a tool is used, the corresponding BTN_TOOL_<name>
  89.     code should be set to a value of 1. When the tool is no longer interacting
  90.     with the input device, the BTN_TOOL_<name> code should be reset to 0. All
  91.     trackpads, tablets, and touchscreens should use at least one BTN_TOOL_<name>
  92.     code when events are generated. Likewise all trackpads, tablets, and
  93.     touchscreens should export only one BTN_TOOL_<name> at a time. To not break
  94.     existing userspace, it is recommended to not switch tool in one EV_SYN frame
  95.     but first emitting the old BTN_TOOL_<name> at 0, then emit one SYN_REPORT
  96.     and then set the new BTN_TOOL_<name> at 1.

  97. * BTN_TOUCH:

  98.     BTN_TOUCH is used for touch contact. While an input tool is determined to be
  99.     within meaningful physical contact, the value of this property must be set
  100.     to 1. Meaningful physical contact may mean any contact, or it may mean
  101.     contact conditioned by an implementation defined property. For example, a
  102.     touchpad may set the value to 1 only when the touch pressure rises above a
  103.     certain value. BTN_TOUCH may be combined with BTN_TOOL_<name> codes. For
  104.     example, a pen tablet may set BTN_TOOL_PEN to 1 and BTN_TOUCH to 0 while the
  105.     pen is hovering over but not touching the tablet surface.

  106. Note: For appropriate function of the legacy mousedev emulation driver,
  107. BTN_TOUCH must be the first evdev code emitted in a synchronization frame.

  108. Note: Historically a touch device with BTN_TOOL_FINGER and BTN_TOUCH was
  109. interpreted as a touchpad by userspace, while a similar device without
  110. BTN_TOOL_FINGER was interpreted as a touchscreen. For backwards compatibility
  111. with current userspace it is recommended to follow this distinction. In the
  112. future, this distinction will be deprecated and the device properties ioctl
  113. EVIOCGPROP, defined in linux/input.h, will be used to convey the device type.

  114. * BTN_TOOL_FINGER, BTN_TOOL_DOUBLETAP, BTN_TOOL_TRIPLETAP, BTN_TOOL_QUADTAP:

  115.   - These codes denote one, two, three, and four finger interaction on a
  116.     trackpad or touchscreen. For example, if the user uses two fingers and moves
  117.     them on the touchpad in an effort to scroll content on screen,
  118.     BTN_TOOL_DOUBLETAP should be set to value 1 for the duration of the motion.
  119.     Note that all BTN_TOOL_<name> codes and the BTN_TOUCH code are orthogonal in
  120.     purpose. A trackpad event generated by finger touches should generate events
  121.     for one code from each group. At most only one of these BTN_TOOL_<name>
  122.     codes should have a value of 1 during any synchronization frame.

  123. Note: Historically some drivers emitted multiple of the finger count codes with
  124. a value of 1 in the same synchronization frame. This usage is deprecated.

  125. Note: In multitouch drivers, the input_mt_report_finger_count() function should
  126. be used to emit these codes. Please see multi-touch-protocol.txt for details.

  127. EV_REL
  128. ------

  129. EV_REL events describe relative changes in a property. For example, a mouse may
  130. move to the left by a certain number of units, but its absolute position in
  131. space is unknown. If the absolute position is known, EV_ABS codes should be used
  132. instead of EV_REL codes.

  133. A few EV_REL codes have special meanings:

  134. * REL_WHEEL, REL_HWHEEL:

  135.   - These codes are used for vertical and horizontal scroll wheels,
  136.     respectively. The value is the number of detents moved on the wheel, the
  137.     physical size of which varies by device. For high-resolution wheels
  138.     this may be an approximation based on the high-resolution scroll events,
  139.     see REL_WHEEL_HI_RES. These event codes are legacy codes and
  140.     REL_WHEEL_HI_RES and REL_HWHEEL_HI_RES should be preferred where
  141.     available.

  142. * REL_WHEEL_HI_RES, REL_HWHEEL_HI_RES:

  143.   - High-resolution scroll wheel data. The accumulated value 120 represents
  144.     movement by one detent. For devices that do not provide high-resolution
  145.     scrolling, the value is always a multiple of 120. For devices with
  146.     high-resolution scrolling, the value may be a fraction of 120.

  147.     If a vertical scroll wheel supports high-resolution scrolling, this code
  148.     will be emitted in addition to REL_WHEEL or REL_HWHEEL. The REL_WHEEL
  149.     and REL_HWHEEL may be an approximation based on the high-resolution
  150.     scroll events. There is no guarantee that the high-resolution data
  151.     is a multiple of 120 at the time of an emulated REL_WHEEL or REL_HWHEEL
  152.     event.

  153. EV_ABS
  154. ------

  155. EV_ABS events describe absolute changes in a property. For example, a touchpad
  156. may emit coordinates for a touch location.

  157. A few EV_ABS codes have special meanings:

  158. * ABS_DISTANCE:

  159.   - Used to describe the distance of a tool from an interaction surface. This
  160.     event should only be emitted while the tool is hovering, meaning in close
  161.     proximity of the device and while the value of the BTN_TOUCH code is 0. If
  162.     the input device may be used freely in three dimensions, consider ABS_Z
  163.     instead.
  164.   - BTN_TOOL_<name> should be set to 1 when the tool comes into detectable
  165.     proximity and set to 0 when the tool leaves detectable proximity.
  166.     BTN_TOOL_<name> signals the type of tool that is currently detected by the
  167.     hardware and is otherwise independent of ABS_DISTANCE and/or BTN_TOUCH.

  168. * ABS_PROFILE:

  169.   - Used to describe the state of a multi-value profile switch.  An event is
  170.     emitted only when the selected profile changes, indicating the newly
  171.     selected profile value.

  172. * ABS_MT_<name>:

  173.   - Used to describe multitouch input events. Please see
  174.     multi-touch-protocol.txt for details.

  175. * ABS_PRESSURE/ABS_MT_PRESSURE:

  176.    - For touch devices, many devices converted contact size into pressure.
  177.      A finger flattens with pressure, causing a larger contact area and thus
  178.      pressure and contact size are directly related. This is not the case
  179.      for other devices, for example digitizers and touchpads with a true
  180.      pressure sensor ("pressure pads").

  181.      A device should set the resolution of the axis to indicate whether the
  182.      pressure is in measurable units. If the resolution is zero, the
  183.      pressure data is in arbitrary units. If the resolution is non-zero, the
  184.      pressure data is in units/gram. For example, a value of 10 with a
  185.      resolution of 1 represents 10 gram, a value of 10 with a resolution of
  186.      1000 represents 10 microgram.

  187. EV_SW
  188. -----

  189. EV_SW events describe stateful binary switches. For example, the SW_LID code is
  190. used to denote when a laptop lid is closed.

  191. Upon binding to a device or resuming from suspend, a driver must report
  192. the current switch state. This ensures that the device, kernel, and userspace
  193. state is in sync.

  194. Upon resume, if the switch state is the same as before suspend, then the input
  195. subsystem will filter out the duplicate switch state reports. The driver does
  196. not need to keep the state of the switch at any time.

  197. EV_MSC
  198. ------

  199. EV_MSC events are used for input and output events that do not fall under other
  200. categories.

  201. A few EV_MSC codes have special meaning:

  202. * MSC_TIMESTAMP:

  203.   - Used to report the number of microseconds since the last reset. This event
  204.     should be coded as an uint32 value, which is allowed to wrap around with
  205.     no special consequence. It is assumed that the time difference between two
  206.     consecutive events is reliable on a reasonable time scale (hours).
  207.     A reset to zero can happen, in which case the time since the last event is
  208.     unknown.  If the device does not provide this information, the driver must
  209.     not provide it to user space.

  210. EV_LED
  211. ------

  212. EV_LED events are used for input and output to set and query the state of
  213. various LEDs on devices.

  214. EV_REP
  215. ------

  216. EV_REP events are used for specifying autorepeating events.

  217. EV_SND
  218. ------

  219. EV_SND events are used for sending sound commands to simple sound output
  220. devices.

  221. EV_FF
  222. -----

  223. EV_FF events are used to initialize a force feedback capable device and to cause
  224. such device to feedback.

  225. EV_PWR
  226. ------

  227. EV_PWR events are a special type of event used specifically for power
  228. management. Its usage is not well defined. To be addressed later.

  229. Device properties
  230. =================

  231. Normally, userspace sets up an input device based on the data it emits,
  232. i.e., the event types. In the case of two devices emitting the same event
  233. types, additional information can be provided in the form of device
  234. properties.

  235. INPUT_PROP_DIRECT + INPUT_PROP_POINTER
  236. --------------------------------------

  237. The INPUT_PROP_DIRECT property indicates that device coordinates should be
  238. directly mapped to screen coordinates (not taking into account trivial
  239. transformations, such as scaling, flipping and rotating). Non-direct input
  240. devices require non-trivial transformation, such as absolute to relative
  241. transformation for touchpads. Typical direct input devices: touchscreens,
  242. drawing tablets; non-direct devices: touchpads, mice.

  243. The INPUT_PROP_POINTER property indicates that the device is not transposed
  244. on the screen and thus requires use of an on-screen pointer to trace user's
  245. movements.  Typical pointer devices: touchpads, tablets, mice; non-pointer
  246. device: touchscreen.

  247. If neither INPUT_PROP_DIRECT or INPUT_PROP_POINTER are set, the property is
  248. considered undefined and the device type should be deduced in the
  249. traditional way, using emitted event types.

  250. INPUT_PROP_BUTTONPAD
  251. --------------------

  252. For touchpads where the button is placed beneath the surface, such that
  253. pressing down on the pad causes a button click, this property should be
  254. set. Common in Clickpad notebooks and Macbooks from 2009 and onwards.

  255. Originally, the buttonpad property was coded into the bcm5974 driver
  256. version field under the name integrated button. For backwards
  257. compatibility, both methods need to be checked in userspace.

  258. INPUT_PROP_SEMI_MT
  259. ------------------

  260. Some touchpads, most common between 2008 and 2011, can detect the presence
  261. of multiple contacts without resolving the individual positions; only the
  262. number of contacts and a rectangular shape is known. For such
  263. touchpads, the SEMI_MT property should be set.

  264. Depending on the device, the rectangle may enclose all touches, like a
  265. bounding box, or just some of them, for instance the two most recent
  266. touches. The diversity makes the rectangle of limited use, but some
  267. gestures can normally be extracted from it.

  268. If INPUT_PROP_SEMI_MT is not set, the device is assumed to be a true MT
  269. device.

  270. INPUT_PROP_TOPBUTTONPAD
  271. -----------------------

  272. Some laptops, most notably the Lenovo 40 series provide a trackstick
  273. device but do not have physical buttons associated with the trackstick
  274. device. Instead, the top area of the touchpad is marked to show
  275. visual/haptic areas for left, middle, right buttons intended to be used
  276. with the trackstick.

  277. If INPUT_PROP_TOPBUTTONPAD is set, userspace should emulate buttons
  278. accordingly. This property does not affect kernel behavior.
  279. The kernel does not provide button emulation for such devices but treats
  280. them as any other INPUT_PROP_BUTTONPAD device.

  281. INPUT_PROP_ACCELEROMETER
  282. ------------------------

  283. Directional axes on this device (absolute and/or relative x, y, z) represent
  284. accelerometer data. Some devices also report gyroscope data, which devices
  285. can report through the rotational axes (absolute and/or relative rx, ry, rz).

  286. All other axes retain their meaning. A device must not mix
  287. regular directional axes and accelerometer axes on the same event node.

  288. Guidelines
  289. ==========

  290. The guidelines below ensure proper single-touch and multi-finger functionality.
  291. For multi-touch functionality, see the multi-touch-protocol.rst document for
  292. more information.

  293. Mice
  294. ----

  295. REL_{X,Y} must be reported when the mouse moves. BTN_LEFT must be used to report
  296. the primary button press. BTN_{MIDDLE,RIGHT,4,5,etc.} should be used to report
  297. further buttons of the device. REL_WHEEL and REL_HWHEEL should be used to report
  298. scroll wheel events where available.

  299. Touchscreens
  300. ------------

  301. ABS_{X,Y} must be reported with the location of the touch. BTN_TOUCH must be
  302. used to report when a touch is active on the screen.
  303. BTN_{MOUSE,LEFT,MIDDLE,RIGHT} must not be reported as the result of touch
  304. contact. BTN_TOOL_<name> events should be reported where possible.

  305. For new hardware, INPUT_PROP_DIRECT should be set.

  306. Trackpads
  307. ---------

  308. Legacy trackpads that only provide relative position information must report
  309. events like mice described above.

  310. Trackpads that provide absolute touch position must report ABS_{X,Y} for the
  311. location of the touch. BTN_TOUCH should be used to report when a touch is active
  312. on the trackpad. Where multi-finger support is available, BTN_TOOL_<name> should
  313. be used to report the number of touches active on the trackpad.

  314. For new hardware, INPUT_PROP_POINTER should be set.

  315. Tablets
  316. -------

  317. BTN_TOOL_<name> events must be reported when a stylus or other tool is active on
  318. the tablet. ABS_{X,Y} must be reported with the location of the tool. BTN_TOUCH
  319. should be used to report when the tool is in contact with the tablet.
  320. BTN_{STYLUS,STYLUS2} should be used to report buttons on the tool itself. Any
  321. button may be used for buttons on the tablet except BTN_{MOUSE,LEFT}.
  322. BTN_{0,1,2,etc} are good generic codes for unlabeled buttons. Do not use
  323. meaningful buttons, like BTN_FORWARD, unless the button is labeled for that
  324. purpose on the device.

  325. For new hardware, both INPUT_PROP_DIRECT and INPUT_PROP_POINTER should be set.
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input_event信息 主要成员描述。
  • tpye 设备类型
  用来描述event类型,我们本次实验主要会用到以下两个类型,EV_SYN和EV_KEY 两个事件,EV_SYN 用于分割事件标记代表上报按键事件的结束,EV_KEY : 用于描述键盘、按键或其他类似按键设备的状态变化。
  1. * EV_SYN:

  2.   - Used as markers to separate events. Events may be separated in time or in
  3.     space, such as with the multitouch protocol.

  4. * EV_KEY:

  5.   - Used to describe state changes of keyboards, buttons, or other key-like
  6.     devices.
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  • code
  根据type 不同含义不同,本次实验会上报按键的code 码。
  1. Event codes
  2. ===========

  3. Event codes define the precise type of event.

  4. EV_SYN
  5. ------

  6. EV_SYN event values are undefined. Their usage is defined only by when they are
  7. sent in the evdev event stream.

  8. EV_KEY
  9. ------

  10. EV_KEY events take the form KEY_<name> or BTN_<name>. For example, KEY_A is used
  11. to represent the 'A' key on a keyboard. When a key is depressed, an event with
  12. the key's code is emitted with value 1. When the key is released, an event is
  13. emitted with value 0. Some hardware send events when a key is repeated. These
  14. events have a value of 2. In general, KEY_<name> is used for keyboard keys, and
  15. BTN_<name> is used for other types of momentary switch events.

  16. A few EV_KEY codes have special meanings:

  17. * BTN_TOOL_<name>:

  18.   - These codes are used in conjunction with input trackpads, tablets, and
  19.     touchscreens. These devices may be used with fingers, pens, or other tools.
  20.     When an event occurs and a tool is used, the corresponding BTN_TOOL_<name>
  21.     code should be set to a value of 1. When the tool is no longer interacting
  22.     with the input device, the BTN_TOOL_<name> code should be reset to 0. All
  23.     trackpads, tablets, and touchscreens should use at least one BTN_TOOL_<name>
  24.     code when events are generated. Likewise all trackpads, tablets, and
  25.     touchscreens should export only one BTN_TOOL_<name> at a time. To not break
  26.     existing userspace, it is recommended to not switch tool in one EV_SYN frame
  27.     but first emitting the old BTN_TOOL_<name> at 0, then emit one SYN_REPORT
  28.     and then set the new BTN_TOOL_<name> at 1.
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  • value
  对应的事件的value值,1对应按键按下,0对应按键抬起。

实机验证:

我们在应用层添加如下测试代码,读取event0 节点的event数据,将读取到的数据打印输出。

  1. #include <stdio.h>
  2. #include <sys/types.h>
  3. #include <sys/stat.h>
  4. #include <fcntl.h>
  5. #include <linux/input.h>
  6. #include <unistd.h>
  7. #include <time.h>

  8. typedef struct input_event input;

  9. #define MY_EVENT "/dev/input/event0"

  10. int main() {
  11.         int fd = -1;
  12.         int ret = -1;

  13.         struct input_event ev = { 0 };
  14.         const int size = sizeof(input);

  15.         fd = open(MY_EVENT, O_RDONLY);
  16.         if (fd < 0) {
  17.                 perror("open");
  18.                 return -1;
  19.         }
  20.         while (1) {
  21.                 ret = read(fd, &ev, size);
  22.                 if (ret != size) {
  23.                         close(fd);
  24.                         return -1;
  25.                 }
  26.                 printf("type = %x, code = %x, value = %x\n", ev.type, ev.code,
  27.                                 ev.value);

  28.                 struct tm t;
  29.                 char date_time[64] = { 0 };
  30.                 strftime(date_time, sizeof(date_time), "%Y-%m-%d %H:%M:%S",
  31.                                 localtime_r(&ev.time.tv_sec, &t));
  32.                 printf("gettimeofday: date_time = %s\n", date_time);

  33.         }
  34.         close(fd);
  35. }
复制代码
将上述程序交叉编译后上板运行输出结果如下。

上面log里的type 值分别为0和1,从如下代码type 的定义说明(myir-ti-linux-myd-am62x-linux-6.1.46\include\uapi\linux\input-event-codes.h)可知对应的分别为EV_SYN 和 EV_KEY 事件
  1. /*
  2. * Event types
  3. */

  4. #define EV_SYN                        0x00
  5. #define EV_KEY                        0x01
  6. #define EV_REL                        0x02
  7. #define EV_ABS                        0x03
  8. #define EV_MSC                        0x04
  9. #define EV_SW                        0x05
  10. #define EV_LED                        0x11
  11. #define EV_SND                        0x12
  12. #define EV_REP                        0x14
  13. #define EV_FF                        0x15
  14. #define EV_PWR                        0x16
  15. #define EV_FF_STATUS                0x17
  16. #define EV_MAX                        0x1f
  17. #define EV_CNT                        (EV_MAX+1)
复制代码

从上述的输出的日志可知对应的code值定义为0x100,这个值是在哪定义的呢,从设备树的gpio_key 节点可知,定义的值为linux,code = <BTN_0>。
  1. gpio-keys {
  2.                 compatible = "gpio-keys";
  3.                 autorepeat;
  4.                 pinctrl-names = "default";
  5.                 pinctrl-0 = <&main_user_key_pins_default>;

  6.                 user: user {
  7.                         label = "GPIO Key USER1";
  8.                         linux,code = <BTN_0>;
  9.                         gpios = <&main_gpio0 36 GPIO_ACTIVE_LOW>;
  10.                 };
  11.         };
复制代码
从上述的节点可知对应的linux,code = <BTN_0> 按键值定义的为BTN_0 从include\uapi\linux\input-event-codes.h 定义的button 键值可知BTN_0 定义的为0x100。
  1. /* Code 255 is reserved for special needs of AT keyboard driver */

  2. #define BTN_MISC                0x100
  3. #define BTN_0                        0x100
  4. #define BTN_1                        0x101
  5. #define BTN_2                        0x102
  6. #define BTN_3                        0x103
  7. #define BTN_4                        0x104
  8. #define BTN_5                        0x105
  9. #define BTN_6                        0x106
  10. #define BTN_7                        0x107
  11. #define BTN_8                        0x108
  12. #define BTN_9                        0x109

  13. #define BTN_MOUSE                0x110
  14. #define BTN_LEFT                0x110
  15. #define BTN_RIGHT                0x111
  16. #define BTN_MIDDLE                0x112
  17. #define BTN_SIDE                0x113
  18. #define BTN_EXTRA                0x114
  19. #define BTN_FORWARD                0x115
  20. #define BTN_BACK                0x116
  21. #define BTN_TASK                0x117

  22. #define BTN_JOYSTICK                0x120
  23. #define BTN_TRIGGER                0x120
  24. #define BTN_THUMB                0x121
  25. #define BTN_THUMB2                0x122
  26. #define BTN_TOP                        0x123
  27. #define BTN_TOP2                0x124
  28. #define BTN_PINKIE                0x125
  29. #define BTN_BASE                0x126
  30. #define BTN_BASE2                0x127
  31. #define BTN_BASE3                0x128
  32. #define BTN_BASE4                0x129
  33. #define BTN_BASE5                0x12a
  34. #define BTN_BASE6                0x12b
  35. #define BTN_DEAD                0x12f

  36. #define BTN_GAMEPAD                0x130
  37. #define BTN_SOUTH                0x130
  38. #define BTN_A                        BTN_SOUTH
  39. #define BTN_EAST                0x131
  40. #define BTN_B                        BTN_EAST
  41. #define BTN_C                        0x132
  42. #define BTN_NORTH                0x133
  43. #define BTN_X                        BTN_NORTH
  44. #define BTN_WEST                0x134
  45. #define BTN_Y                        BTN_WEST
  46. #define BTN_Z                        0x135
  47. #define BTN_TL                        0x136
  48. #define BTN_TR                        0x137
  49. #define BTN_TL2                        0x138
  50. #define BTN_TR2                        0x139
  51. #define BTN_SELECT                0x13a
  52. #define BTN_START                0x13b
  53. #define BTN_MODE                0x13c
  54. #define BTN_THUMBL                0x13d
  55. #define BTN_THUMBR                0x13e

  56. #define BTN_DIGI                0x140
  57. #define BTN_TOOL_PEN                0x140
  58. #define BTN_TOOL_RUBBER                0x141
  59. #define BTN_TOOL_BRUSH                0x142
  60. #define BTN_TOOL_PENCIL                0x143
  61. #define BTN_TOOL_AIRBRUSH        0x144
  62. #define BTN_TOOL_FINGER                0x145
  63. #define BTN_TOOL_MOUSE                0x146
  64. #define BTN_TOOL_LENS                0x147
  65. #define BTN_TOOL_QUINTTAP        0x148        /* Five fingers on trackpad */
  66. #define BTN_STYLUS3                0x149
  67. #define BTN_TOUCH                0x14a
  68. #define BTN_STYLUS                0x14b
  69. #define BTN_STYLUS2                0x14c
  70. #define BTN_TOOL_DOUBLETAP        0x14d
  71. #define BTN_TOOL_TRIPLETAP        0x14e
  72. #define BTN_TOOL_QUADTAP        0x14f        /* Four fingers on trackpad */

  73. #define BTN_WHEEL                0x150
  74. #define BTN_GEAR_DOWN                0x150
  75. #define BTN_GEAR_UP                0x151
复制代码

根据上面的定义,我们更新下DTS文件,修改键值定义为BTN_1


源码目录下输入make dtbs 编译DTB文件,发现会更新如下dtb 文件,我们更新6252的至我们的开发板



更新开发板后再次运行之前的event函数,查看下按键的键值是否按照预期的发生改变,运行结果如下:



更新后发现event 的code 值已经按照预期的由BTN_0(0x100)更新为BTN_1(0x101)







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